Nintendo's 3DS XL might be larger than its predecessor, but the gaming handheld also comes with a few improvements that might make using it a tad bit more enjoyable.
In a recent question-and-answer session with Nintendo chief Satoru
Iwata, Takashi Murakami, part of Nintendo's research and engineering
department, said that he had been working on reducing the glare in the 3DS XL
"for quite some time." And it appears those efforts proved fruitful.
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